List of my works!

Friday, January 22, 2010

NM3216 Game Design



In this module our group has created a puzzle game called Lights Out using Blender. This objective of this game is to collect the batteries in the maze to prevent the lights from dimming out in a set duration, as shown from the screenshots below.



(darkening of the maze)
(3D view)

However, there is a catch. The user will not be able to move his avatar in another direction while moving a chosen path. This adds some form of challenge to the user as he has to plan his moves quickly as the maze dims out, making it hard to navigate.

No comments:

Post a Comment