This is a playable demo of what my group did during phase 1 of the project. We are basically playing around with the capabilities of unity3d game engine to create 3D game. I must apologize for the the GUI screw up, it is resized for offline playing and not the web player at the moment.
Quick list of things that I've did for the game
- Dragon attacks ( claw and flame breath )
- Game physics ( colliders, destructible buildings)
- Particle effects ( flames )
- GUI programming
Here's the link, http://reversalstudios.com/cy_resume/WebPlayer/
For phase 2 of the project, we actually did a game that combines the elements of tower defense and teaches musical notes and chords.
Couple of things I did for this game,
Here's the link to try the game out!
http://reversalstudios.com/cy_resume/Thunder/WebPlayer/
Couple of things I did for this game,
- Programming of the tree growth
- UI layout and programming
- Minimap
Here's the trailer of the game
Here's the link to try the game out!
http://reversalstudios.com/cy_resume/Thunder/WebPlayer/










